

Shake First, Think Less
Shake First, Think Less
Shake First,
Think Less
I love exploring, but I used to spend too much time just deciding what to eat or where to go.
So, I made A Shake Box simple app inspired by blind boxes and gacha that lets you shake and get a random choice. No more decision fatigue.
Just pure, fun spontaneity! ✨

Shake First, Think Less
I’m the type of person who overthinks small things choosing what to eat 🍽️, where to go 🚗, or what to wear 🧚🏻.
Sometimes, I spend too much time just deciding.
Shake Box came from that habit.
Inspired by blind boxes and gacha, it lets me shake the box and get a random choice — so I don’t have to think too much.
It’s a simple way to save time and make everyday decisions feel more fun and less stressful.
My Design Approach
My Design Approach
" I don’t follow a fixed formula.
I adapt my process based on the problem, the people, and the context. "
"I don’t follow a fixed formula.
I adapt my process based on the problem, the people, and the context."
" I don’t follow a fixed formula.
I adapt my process based on the problem, the people, and the context. "
1. Make sense of the problem
1. Make sense of the problem
1. Make sense of the problem
I take time to understand the real problem, the people involved, and what actually matters.
I take time to understand the real problem, the people involved, and what actually matters.
I take time to understand the real problem, the people involved, and what actually matters.

2. Narrow the possibilities
2. Narrow the possibilities
2. Narrow the possibilities
Instead of exploring everything, I focus on ideas that bring the most value.
Instead of exploring everything, I focus on ideas that bring the most value.
Instead of exploring everything, I focus on ideas that bring the most value.



3. Design with intention
3. Design with intention
3. Design with intention
Every screen, flow, and interaction is designed with a clear purpose.
Every screen, flow, and interaction is designed with a clear purpose.

4. Refine until it feels right
4. Refine until it feels right
4. Refine until it feels right
I improve the design through feedback and iteration until it feels clear and usable.
I improve the design through feedback and iteration until it feels clear and usable.
My Design Approach
"I don’t follow a fixed formula.
I adapt my process based on the problem, the people, and the context."
1. Make sense of the problem
I take time to understand the real problem, the people involved, and what actually matters.


2. Narrow the possibilities
Instead of exploring everything, I focus on ideas that bring the most value.



3. Design with intention
Every screen, flow, and interaction is designed with a clear purpose.

4. Refine until it feels right
I improve the design through feedback and iteration until it feels clear and usable.



